Procedural Wooden Floor Materials + Unity Shader Graph

The Unity shader graph has a number of exposed properties that allows you to change different material parameters.

Texture breakdown

Texture breakdown

Shader Graph in Unity

Shader Graph in Unity

Different floor patterns used to generate the various wood materials, along with the ID masks that allow you to vary the brightness of different planks.

Different floor patterns used to generate the various wood materials, along with the ID masks that allow you to vary the brightness of different planks.

Unity Asset Store Link: https://assetstore.unity.com/packages/2d/textures-materials/wood/customizable-wooden-floor-material-collection-urp-hdrp-166397

A new and improved wooden floor Substance material I've been working on recently - the planks are generated using different floor pattern ID maps created in Illustrator, with 19 patterns total. In addition I've been working on a Unity shader using the new Shader Graph that allows you to modify a number of different properties allowing for a ton of different variations.